Córdoba, Argentina · Available worldwide

Gaston
Clark

3D Generalist crafting stylized props & toon-style environments for games.

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StylizedPropsEnvironmentsHand-paintedUnity-readyToonPBRStylizedPropsEnvironmentsHand-paintedUnity-readyToonPBR

01 · Selected Work

Recent Projects

Full archive on ArtStation ↗

02 · About

Pipeline-aware. Style-first.

I'm a 3D Generalist specialized in stylized and toon-style asset production for games — props, environments, and the full pipeline from concept to Unity-ready implementation.

I bring artistic judgment and technical efficiency to production workflows, with a foundation in digital illustration that supports cohesive visual development.

Experience

4y

at Ravegan Studio

Full

asset pipeline

03 · Toolkit

Skills & Tools

01

3D Modeling

  • Blender
  • 3D-Coat
  • Low-poly · Hard Surface
  • Retopology · UV · Baking

02

Texturing

  • Substance Painter
  • 3D-Coat
  • Stylized · Hand-painted · Toon
  • PBR workflows

03

2D & Visual Dev

  • Photoshop
  • Procreate
  • Concept Art · Sketching
  • Frame-by-frame VFX

04

Game Production

  • Unity-ready assets
  • Real-time optimization
  • Engine integration
  • 2.5D animation

04 · Contact

Got a stylized
project in mind?