Córdoba, Argentina · Available worldwide
Gaston
Clark
3D Generalist crafting stylized props & toon-style environments for games.
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✦Stylized✦Props✦Environments✦Hand-painted✦Unity-ready✦Toon✦PBR✦Stylized✦Props✦Environments✦Hand-painted✦Unity-ready✦Toon✦PBR
01 · Selected Work
Recent Projects

2022 · ArtStation
Cup mini-game - Thesis Project by Gaston Clark

2022 · ArtStation
School project - Motor Graphics III by Gaston Clark

2021 · ArtStation
Nabubian Warrior - Prototype Proyect by Gaston Clark

2020 · ArtStation
Hunting Rifle - 3D and texture by Gaston Clark

2020 · ArtStation
Infinity Blade Fan - 3D and texture by Gaston Clark

2020 · ArtStation
Aliwen - Arilumin Studio by Gaston Clark

2020 · ArtStation
Repair The World - Global Game Jam 2020 by Gaston Clark

2020 · ArtStation
Coven - Gathcon Games (WIP) by Gaston Clark
02 · About
Pipeline-aware. Style-first.
I'm a 3D Generalist specialized in stylized and toon-style asset production for games — props, environments, and the full pipeline from concept to Unity-ready implementation.
I bring artistic judgment and technical efficiency to production workflows, with a foundation in digital illustration that supports cohesive visual development.
Experience
4y
at Ravegan Studio
Full
asset pipeline
03 · Toolkit
Skills & Tools
01
3D Modeling
- →Blender
- →3D-Coat
- →Low-poly · Hard Surface
- →Retopology · UV · Baking
02
Texturing
- →Substance Painter
- →3D-Coat
- →Stylized · Hand-painted · Toon
- →PBR workflows
03
2D & Visual Dev
- →Photoshop
- →Procreate
- →Concept Art · Sketching
- →Frame-by-frame VFX
04
Game Production
- →Unity-ready assets
- →Real-time optimization
- →Engine integration
- →2.5D animation
04 · Contact